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Leon Irving
Leon Irving
3D Artist
Paisley, United Kingdom

About

Hi! I'm Leon, a 3D game artist, currently looking for my next opportunity. Graduating with a degree in game development in 2020, I began working on collabroative games projects including Tranzfuser with UKGF. In 2021 I started as a 3D artist at a immersive tech startup, where I gained much experience in a fast paced, agile envrionment, producing work for various clients and projects.

Skills

Environment Design3D ModelingEnvironment ModelingGame DesignGame DevelopmentLevel Design

Software proficiency

Unreal Engine
Unreal Engine
Blender
Blender
Unity
Unity
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag

Experience

  • 3D Artist at Freelance
    GB
    September 2023 - Present

    Independent 3D asset production and client engagement

    - Successful revenue generation from multiple

    published paid online asset store packages for Unity and Unreal Engine.

    - Production of hard-surface assets including weapon models, vehicles and environment assets.

  • 3D Artist at The VR Hive
    Glasgow, GB
    May 2021 - August 2023

    Immersive tech startup company

    - Successful design, development and delivery of eleven 3D environments for immersive projects using industry standard DCC software.

    - Successful management and on time delivery of an academically reviewed educational tool as team leader.

    - Design, concepting, development, implementation and optimisation of environments for the flagship company project.

    - Effective engagement with clients and stakeholders including Suntory Ltd, University of the West of Scotland, and the NHS

    - Engagement and close collaboration with technical team to develop and maintain implementation tools and documentation

  • 3D Artist, Designer, Lead at Featherskull Studios
    GB
    June 2020 - January 2021

    Indie game development team

    - Successfully shipped an indie game as part of a government funded game dev initiative throughout 4 months

    - Successful concepting, design and development of a modular environmental tileset.

    - Successful concepting, design and development of combat arenas and traversal sections.

    - Development of a custom procedural level generation system.

    - Engaged in two national game jam competitions, achieving a top 10 rating for art style by audience vote.

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